Introduction
TeleportSysBase Intro Trailer
https://youtu.be/dpE73Q4LSMQ
The TeleportSysBase lets you easily implement a custom Teleportation System in your own Unreal Engine project. It features game ready Portals with meshes, textures / materials, actor blueprints, dissolving, wormhole and Lightning effects, sound effects and more. Please make sure you checkout the Demo-Project (TeleportSysBaseDemo) to get familiar with how to setup and use the plugin.
Description
The Teleport System Base provides essential functionalities (C++ classes, functions and content) and assets to support you to easily create and implement your own teleportation system in your game projects. It’s fully replicated, so you can also use it in your multiplayer projects. The Plugin comes with the library-core fully written in C++ and also some game ready sample contents and blueprints. The samples content features different portal types, different wormhole types / examples as well as many different dissolving effects and lightning implementation examples ready to be extended or implemented by using C++ or with your own Blueprints. You’ll also get example sound effects for fading in and out the transported character during the teleportation process.
Install the UETeleportPlugin
- Fire up the Epic Game Launcher
- Goto Marketplace and search for TeleportSysBase - Add it to your cart and checkout
- After the Plugin is downloaded you can add it to your (new) projects by opening the PluginManager in the Unreal Editor and searching for TeleportSysBase and activating it. You will have to restart the UnrealEditor to fully activate the Plugin for your project.
Plugin Content
The UE5_TeleportDemo comes with 9 different ready made portals. This includes the 3D models, textures / materials as well as the Blueprint for easily adding it to your level. If you like you can use this portals as they are in your project, but your free to amend them to your needs or take them as examples or guides to build you own teleporting portals.
Included portals
RipplePortal
The Ripple Portal is basically a rippeling Material Effect on a plane mesh. The portal uses color effects to indicate the different teleporter modes.
RipplePortal Files
- BP_RipplePortal (Actor Blueprint)
- MI_RippleBase / M_RippleBase (Ripple Effect Material)
- PS_Sparks (Niagara Particle System)
FlatPortal
ButtonPortal
RingPortal
BlackholePortal
DragonPortal
SpinningPortal
StargateLikishPortal
SceneCapturePortal
Wormholes
Dissolve Effects
Sound Effects
Use the Plugin in your own project
Credits and licensing
The UE5_TeleportPlugin is released under the Unreal® Engine End User License Agreement For Publishing. Please make sure to read through the license agreement before releasing your projects using the UETeleportPlugin. Credits and references to the author are highly appreciated - thank you!